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Hello, my name is William Chiem!

I am a bread and gaming enthusiast, as well as a UI, UX, and web designer. I love the idea of simplicity when it comes to anything in life or the digital world, especially when my personal interactions with friends and family can already be over complicated at times, why must UI and UX designs suffer just as much? I want be able to explore, communicate and share knowledge that engages with my audience. When I’m not playing around with photoshop or sketching, I’m either playing games, cooking, or simply spending time with friends and/or family.

Artist Statement

My Artwork and design are built around the principles of simplicity and mobility. In order to get to the goal in a swift and easy manner without putting much effort or thought into the task.

My body of work incorporates both UI and UX design for a better experience and ease of use. I want to create and include a stress-free environment for users to feel safe and comfortable. For my capstone project, I want to update Raising Cane’s current mobile app and its logo in order to modernize its brand for users who have already adapted to how other food apps operate. I want to bring in a breath of fresh air for users by giving the brand a cleaner and much more stream-line way to explore their app.

The main inspiration for my work is the simple idea of simplicity and fewer complications. Just as a Norman door is confusing or difficult to use, is more the reason why designers overcomplicate even minor daily uses like the door can be an annoyance.

The embodiment of my work is to bring satisfaction without the user's actual acknowledgment of the fact. With the way modern design is moving, I want to be able to not only keep up but guide users along the way with me.

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